Review: PlayStation 4, Part 2

Sony, Playstation 4Model: CUH-1001A

Website: http://us.playstation.com/ps4/

MSRP: $399.99

In Part 1 of the review, I focused on the hardware and controller of the PS4. Here I’m going to dive into the operating system and online features.

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Review: PlayStation 4, Part 1


Sony, Playstation 4Model: CUH-1001A

Website: http://us.playstation.com/ps4/

MSRP: $399.99

The Playstation 4 is, of course, a Playstation 3 plus a Playstation One. Or two PlayStation 2’s. You get the idea. It’s the new one. I got the system on day one, despite the fact that I had no interest in any of the launch games. So instead of reviewing a system I wasn’t really using I decided to wait for a few months, get a couple software updates under my belt and maybe wait for a game.

I’ve already given some initial impressions, and a small gallery of photos, in my day-one article, “PS4 First Impressions“. In the first part of this review, I’ll focus on the hardware. Part 2 will focus on the system interface and software.

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Game Review: Brothers

Game, BrothersReviewed on Playstation 3, Official Website

Rated “T” for Teen

Many successful indie games feature a novel game play mechanic (or several). The world-revealing ink splatter of “The Unfinished Swan” [Our Review] is immediately understandable and visually stunning. The “light equals existence” rule of “Closure” and the shadow-play of “Contrast” [Our Review] need a few moments of experimentation, but quickly become second nature. Indy games excel at exploring gimmicks.

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Game Review: Bioshock: Infinite

Bioshock Infinite, Cover ArtReviewed on Playstation 3, Official Website

Rated “M” for Mature

A spiritual follow-up to 2007’s critical darling Bioshock, this first person shooter replaces the story of the original while maintaining many of its gameplay mechanics and flair for drama.  As usual, I will keep story spoilers to an absolute minimum.

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Personal Archaeology: Virtual Reality, 1995 Style

Virtually Wired 1995, Virtuality 2000With the simmering success of the Occulus Rift, Sony’s announcement of their “Project Morpheus” device for the PS4 and persistent rumors that Microsoft is doing something similar for the XBox One this definitely seems to be the year when head-mounted VR will make its push into our living rooms. What people forget is that this is far from the first time that this has been promised.

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ESO Dagger Mounted in Style!

Greatness Awaits ESO DaggerAs I posted about before, I won part of the PlayStation 4 “Greatness Awaits” contest. In a stroke of pure-freakin’-genius this contest allowed fans to leverage their gold trophies as entries to win props from the awesome “Perfect Day” PS4 commercial. I won the Dagger from the Elder Scrolls Online segment.

The dagger, based on designs by Bethesda and ZeniMax Online Studios, looked awesome but wasn’t very “presentational” so I spent the last couple of weeks creating a suitable display plaque inspired by those in the “Hearthfire” add-in in “Skyrim”. (Here’s hoping the design is reused for Elder Scrolls Online!)

I’m extremely pleased with the results. I’ll be posting more images and a project walk-through soon, but for now I’m happy to simply present the final product. I was also lucky enough to be a beta participant for Elder Scrolls Online (on the PC) and while I can’t offer specifics, I am enjoying myself! Here’s hoping I’ll be able to use a virtual version of my actual dagger at some point!

Game Review: Tomb Raider

Tomb Raider, 2013Reviewed on Playstation 3, Official Website

Rated “M” for Mature

Like many older gamers I was first introduced to Lara Croft in 1996 on the original PlayStation. By today’s standards it controlled terribly and featured a murderous camera. The environments were blocky and the movement digital and unnatural. Lara may have been cool, smart and strong, but she also looked like a blind arthritic carved her from driftwood with a trowel.

I devoured the game. When I finished it, I immediately started it over and devoured it again.

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